Lumion is a powerful tool for architects, landscape architects and other designers and is making its way into more and more studios and offices. The ease of the interface and workflow within this software along with the ability to make 3D models from a variety of software programs look fantastic makes Lumion great resource to have. While almost anyone can pick up Lumion and learn the basics, there are also more advanced techniques that some users aren't even aware of. In Lumion for Architects we approach this software with the expectation that you will learn the basics along with a few tricks that will really take your renders and animations to the next level including the grid technique that allows construction phasing and other animations, time lapse videos and how to use advanced move for technical animations.

Course Chapter Details

Review the start screen Understanding the System Requirement and Benchmarking for Lumion 3D Loading the Existing Projects Scene in Lumion 3D Understanding the Settings window Creating and Saving the New project Scene in Lumion 3D Understanding the Interface of Lumion Software Controlling the Target Location of the Camera Orbiting the View Around a Model
Creating New Terrain in Lumion 3D Adjusting Terrain Options Changing the Landscape Preset Painting the Landscape Texure on Terrain Understanding and Applying the Height Maps on Terrain Adding Water Area into the Scene Adding Ocean into the Scene Creating an Island Look (Clean Up the Terrain Scene) Adding Grass into the Scene Adding Random Flowers and Rocks into the Terrain
Preparing the Model for Lumion Importing the Models in Lumion Selecting and Deselecting the Specific Items Reload imported content Blending the 3D Model with the Terrain Adding Trees and Plants Adding People and Animals Adding Flying Birds Placing Outdoor Items into the Scene Placing Transport Items into the Scene
Understanding and Adding the New Layer in Lumion, Editing the Layer Name, Adding/Placing the Lumion Content with Layer, Assigning Different Layer in Existing Objects or Models, Controlling the Layer Visibility, Show/Hide the Layere Bar, Selecting Objects with a Specific Layer.
Selecting Multiple Items, Selecting Different Items at Once, Deleting an Items, Creating Duplicate Items, Locking Item Positions, Moving an Items/Multiple Items at Once, Undoing Action in Lumion, Aligning Items Position and Rotation, Aligning Items Size and Height, Randomizing Item Position, Randomizing and Resetting Item Size/ Rotation, Creating Equal distance of Lumion objects.
Placing Items Using Mass Placement, Placing Multiple Items at Once/Cluster Placement, Working with Paint Placement, Creating "proxy' Objects in Different Software's for Lumion Library, Placing Lumion Items at 'proxy' Objects, Replacing Lumion Content with Existing Lumion Item, Technics to Zoom in Lumion Scene Quickly, Finding the Existing object in the Lumion Library, Selecting all Lumion Identical and Same Category Objects.
Placing and Conforming Lumion Objects in Landscape, Grouping and Ungrouping Lumion Objects, Editing and Saving Group in Lumion, Placing Items with specific Size, Height, Rotation, Adding Multiple Items at Once in Different Size, Editing Car Properties, Changing Autumn Colors.
Assigning and Replacing Materials, Cancelling / Escaping Assign Material, Adjusting Materials Basic Parameter, Adjusting Materials Advance Parameter, Hiding 3D Model, Saving and Loading the Material Sets, Using The Waterfall Material, Creating Custom Glass Materials, Creating Custom Metallic Materials, Creating Custom Glowing Materials, Using The Water Material, Merging Materials With Terrain, Add Grass By Using Terrain Material, Using The Standard Material, Removing Assigned Materials, Creating Own Custom Material.
Capturing and Deleting the Camera View, Creating a Movie Clip.
Setting the Sun Height and Direction, Changing the Clouds and Real Skies.